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This node generates a 3D model from a text description using the Tripo P1 API. It is optimized for creating low-poly, game-ready meshes with stable topology, making it suitable for real-time applications.

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Outputs

This documentation was AI-generated. If you find any errors or have suggestions for improvement, please feel free to contribute! Edit on GitHub

Source fingerprint (SHA-256): 189b0c301daf29e57962038f5cd8b7045baf12a6903877f155c0befcb5abd297