Skip to main content
This node converts a DA3_GEOMETRY packet into a 3D mesh by unprojecting the depth map and triangulating the resulting point cloud. It processes a single image from a batch and produces a textured or untextured mesh suitable for 3D rendering.

Inputs

Outputs

This documentation was AI-generated. If you find any errors or have suggestions for improvement, please feel free to contribute! Edit on GitHub

Source fingerprint (SHA-256): 1d311223a8d131030bcd4930d21852a21ac9dd5758e7f8b8d20b1cf68698893b