Skip to main content
This node converts a depth map from a DA3_GEOMETRY object into a 3D point cloud. It applies filtering based on confidence and sky masks, and transforms the points into a common world coordinate system suitable for multi-view scenes.

Inputs

Outputs

This documentation was AI-generated. If you find any errors or have suggestions for improvement, please feel free to contribute! Edit on GitHub

Source fingerprint (SHA-256): 3cf5bdbb8afdfcfc02f9832a8cbc5a3df49da755dea6df01792aa6ef9e5d7287